Ultimate Traversal Anims

$39.99

How to set up in Unity

Description

These are 385 hand crafted Traversal animations compatible for the Unreal Engine or Unity. There are parkour, climbing, ladder, jumping, bar swing, movement animations and more. This product is only the raw .fbx files that you will need to import into Unreal using the UE4 Mannequin Skeleton or into Unity as Humanoid rig configuration.

Update

  • v2.0 (March 14 2024)

    • Added 77 new UE5 Manny anims.

      • Anim Space 9

      • Door

      • Duck under 6

      • Idle

      • Jump 3

      • Run 28

      • Sprint

      • Step up 4

      • Turns 4

      • Walk 20

  • v1.3 (May 24 2023)

    • Fixed

      • balance beam forward run - fixed bad root bone movement

      • sit spin from run to ru - smoothed out momentum

      • gate lift up anim - smoothed out settle anim

      • fixed sliding feet for 'In Place' balance beam anims

    • New

      • quicker/simpler garage door open version

      • side sliding gate open

      • Slide Down ramp with neutral pose version

      • zip line anims

      • mid jump/fall ledge climb

      • fence jump simpler landing version

      • walk start/stop

      • run start/stop

      • 45 degree slope slide down variant(more symetrical pose)

      • sprint variant

  • v1.2 (April 26 2022)

    • added anim: Traversal_Climb_Leap_Behind_Down_Alternate_Height (more consistent landing height)

    • added In place versions of all of the anims. It's a version of the anims where the keyframes of the root have been stripped out. So all of the anims will happen in-place. It will look okay for anims with linear motions like walks and runs but It won't look good for anims with nuanced movements such as climbs, vaults..etc. Those will be best handled as root motion. Well, it was requested by a handful of people so here it is!

  • v1.1 (January 27 2022) Video

    • Added 47 new anims: in-place versions, pole climb, knee slide, transitions

  • Total Animations: 243+(48 from Update)

  • Balance Beam 11

  • Bar Swing 19

  • Climb 26

  • Door 2

  • Fence 7

  • Gate 1

  • Hole 4

  • Ladder 10

  • Ledge 7

  • Ledge Walk 16

  • Movement 59

  • Narrow Space 6

  • Platform 8

  • Single Leg Jumps 12

  • Slide 13

  • Cabinet 1

  • Wall 38

  • Window 4

  • Root motion ready

Disclaimer

  • blueprints for any game play are not included, this is strictly an asset pack.

  • Character Models are not included.

  • Only the raw .fbx files are included. Models, textures or maps are not included.

  • character models and environment art from the promotional video are not included.

Add To Cart

How to set up in Unity

Description

These are 385 hand crafted Traversal animations compatible for the Unreal Engine or Unity. There are parkour, climbing, ladder, jumping, bar swing, movement animations and more. This product is only the raw .fbx files that you will need to import into Unreal using the UE4 Mannequin Skeleton or into Unity as Humanoid rig configuration.

Update

  • v2.0 (March 14 2024)

    • Added 77 new UE5 Manny anims.

      • Anim Space 9

      • Door

      • Duck under 6

      • Idle

      • Jump 3

      • Run 28

      • Sprint

      • Step up 4

      • Turns 4

      • Walk 20

  • v1.3 (May 24 2023)

    • Fixed

      • balance beam forward run - fixed bad root bone movement

      • sit spin from run to ru - smoothed out momentum

      • gate lift up anim - smoothed out settle anim

      • fixed sliding feet for 'In Place' balance beam anims

    • New

      • quicker/simpler garage door open version

      • side sliding gate open

      • Slide Down ramp with neutral pose version

      • zip line anims

      • mid jump/fall ledge climb

      • fence jump simpler landing version

      • walk start/stop

      • run start/stop

      • 45 degree slope slide down variant(more symetrical pose)

      • sprint variant

  • v1.2 (April 26 2022)

    • added anim: Traversal_Climb_Leap_Behind_Down_Alternate_Height (more consistent landing height)

    • added In place versions of all of the anims. It's a version of the anims where the keyframes of the root have been stripped out. So all of the anims will happen in-place. It will look okay for anims with linear motions like walks and runs but It won't look good for anims with nuanced movements such as climbs, vaults..etc. Those will be best handled as root motion. Well, it was requested by a handful of people so here it is!

  • v1.1 (January 27 2022) Video

    • Added 47 new anims: in-place versions, pole climb, knee slide, transitions

  • Total Animations: 243+(48 from Update)

  • Balance Beam 11

  • Bar Swing 19

  • Climb 26

  • Door 2

  • Fence 7

  • Gate 1

  • Hole 4

  • Ladder 10

  • Ledge 7

  • Ledge Walk 16

  • Movement 59

  • Narrow Space 6

  • Platform 8

  • Single Leg Jumps 12

  • Slide 13

  • Cabinet 1

  • Wall 38

  • Window 4

  • Root motion ready

Disclaimer

  • blueprints for any game play are not included, this is strictly an asset pack.

  • Character Models are not included.

  • Only the raw .fbx files are included. Models, textures or maps are not included.

  • character models and environment art from the promotional video are not included.

How to set up in Unity

Description

These are 385 hand crafted Traversal animations compatible for the Unreal Engine or Unity. There are parkour, climbing, ladder, jumping, bar swing, movement animations and more. This product is only the raw .fbx files that you will need to import into Unreal using the UE4 Mannequin Skeleton or into Unity as Humanoid rig configuration.

Update

  • v2.0 (March 14 2024)

    • Added 77 new UE5 Manny anims.

      • Anim Space 9

      • Door

      • Duck under 6

      • Idle

      • Jump 3

      • Run 28

      • Sprint

      • Step up 4

      • Turns 4

      • Walk 20

  • v1.3 (May 24 2023)

    • Fixed

      • balance beam forward run - fixed bad root bone movement

      • sit spin from run to ru - smoothed out momentum

      • gate lift up anim - smoothed out settle anim

      • fixed sliding feet for 'In Place' balance beam anims

    • New

      • quicker/simpler garage door open version

      • side sliding gate open

      • Slide Down ramp with neutral pose version

      • zip line anims

      • mid jump/fall ledge climb

      • fence jump simpler landing version

      • walk start/stop

      • run start/stop

      • 45 degree slope slide down variant(more symetrical pose)

      • sprint variant

  • v1.2 (April 26 2022)

    • added anim: Traversal_Climb_Leap_Behind_Down_Alternate_Height (more consistent landing height)

    • added In place versions of all of the anims. It's a version of the anims where the keyframes of the root have been stripped out. So all of the anims will happen in-place. It will look okay for anims with linear motions like walks and runs but It won't look good for anims with nuanced movements such as climbs, vaults..etc. Those will be best handled as root motion. Well, it was requested by a handful of people so here it is!

  • v1.1 (January 27 2022) Video

    • Added 47 new anims: in-place versions, pole climb, knee slide, transitions

  • Total Animations: 243+(48 from Update)

  • Balance Beam 11

  • Bar Swing 19

  • Climb 26

  • Door 2

  • Fence 7

  • Gate 1

  • Hole 4

  • Ladder 10

  • Ledge 7

  • Ledge Walk 16

  • Movement 59

  • Narrow Space 6

  • Platform 8

  • Single Leg Jumps 12

  • Slide 13

  • Cabinet 1

  • Wall 38

  • Window 4

  • Root motion ready

Disclaimer

  • blueprints for any game play are not included, this is strictly an asset pack.

  • Character Models are not included.

  • Only the raw .fbx files are included. Models, textures or maps are not included.

  • character models and environment art from the promotional video are not included.

  • Compatible with the UE4 Mannequin Skeleton

  • Works in Unity as Humanoid rig configuration

  • This product only contains .fbx files. You are responsible for project integration.

  • Scripts, levels, maps or etc. are not included.

  • Character Models not included.